is my personal website, started in 2011 which I use to write about computers, the Internet, electronics, music, and whatever else I feel like. I'm a computer nerd and musician, residing in Melbourne, Australia.

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Introducing Rust-WebSocket

Posted January 30th, 2015 by

Rust-WebSocket is a project of mine, written in Rust which provides WebSocket functionality for other projects to use.

It basically provides a way to implement a server and client using the WebSocket protocol – allowing real-time communication between a server and a client. The browser you use probably supports WebSocket, and many games and chat applications use it to allow you to get updated data without having to refresh the page.

I’ll talk a bit more about how this works in later posts.

You can check out the library, maybe fork it, make changes and submit a pull request, from here on GitHub.

Comments: just one | Filed under: rust-websocket | Tagged: , ,


  1. Just so you know, we’re totally going to use rust-websocket in Servo. Thanks for writing it! It makes our lives much easier to not have to care about the protocol and focus on the DOM APIs instead 🙂

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